Texturing

Submitted by rylowry on Mon, 12/05/2011 - 04:25

Well, I think I finally got the mesh of the lion done, so I went ahead and unwrapped it. I speed painted a texture for the face and mane just to get an idea what I would look like.

Blender Progress

Submitted by rylowry on Sat, 10/22/2011 - 19:27

I've been reworking parts of the model. The face has been improved, and the chest is no longer a bunch of cheesy, extruded rectangles. The green lines are edge loops that are defining the musculature. I've been trying to follow the general rule of avoiding triangles and sticking to quads.

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